top of page
Adal'svikings.jpg

Adal's Vikings

By Damnific Entertainment 2015

​

Genre: Point-and-Click Puzzle/Adventure
Engine: Homemade
Team Size: 14
Time to Develop: 10 weeks
Role: Game Designer, World/Puzzle/Level Design

Adal’s Vikings was a game project I worked on together with a group of same-year students from several different disciplines. It's a classic Point-and-click puzzle game.

​

In this project I worked as the Design Lead, working closely with the project lead with designing everything from the world and the levels, to puzzles, and even the narrative structure and content. In addition, I also lead both the QA teams and the game prototyping.

​

The game later went on to win the Swedish Game Awards (http://www.gameawards.se/) Best Execution in Narrative 2015

bottom of page